The walls are retracted during the summer, and when colder weather arrives, the walls slide out to cover the dining area. This is a great case that demonstrates the power of flexible architecture, and the same idea can be applied to many spaces in all kinds of industries. This sort of technology could be used for mixed-use spaces, hotels, and even offices that have an outdoor component.
From Libart: This innovative sliding wall system provides seasonal flexibility. As the world changes and occupant needs evolve at an ever faster pace, the built environment must be designed with flexibility in mind.
Architects and designers are challenged to meet and exceed these developing demands. Flexible architecture offers an effective solution to the challenges that face designers in this new era of the sharing, collaborative economy. By adopting an agile approach, they are creating truly innovative, configurable spaces that are fundamentally practical but pack a big wow. What is Flexible Architecture?
The Benefits of Flexible Architecture The largest benefit of flexible architecture is the ability to keep the built environment relevant and useful as time goes on. From Visit Matsumoto: The open design of the Matsumoto Performing Arts Centre promotes flexibility and multipurpose use Instead of being designed as one large static structure, the Centre was designed to be entirely modular in almost every respect. Impressive Examples of Flexible Architecture Ever since Kronenburg helped to turn the spotlight on flexible architecture, designers from around the world have been using the philosophy to create some amazing buildings.
From Libart: This innovative sliding wall system provides seasonal flexibility Conclusion As the world changes and occupant needs evolve at an ever faster pace, the built environment must be designed with flexibility in mind. The advantage in a game theoretic analysis … Expand.
Game architecture and design. First Concept. The Shock of the New. The Creative Road Map. Having the Idea. Shaping the Idea. The Treatment. Taking Stock. Getting it Down. Core … Expand. Software architecture in practice. SEI series in software engineering. Component Provider's and Tool Developer's Handbook. Avgeriou, P. Andrew Rollings, D. Michael Buro, T. Mark Collins-Cope, H. Brooks, F. Blow, J. Sign up to join this community. The best answers are voted up and rise to the top.
Stack Overflow for Teams — Collaborate and share knowledge with a private group. Create a free Team What is Teams? Learn more. Good resources for learning about game architecture? Asked 11 years, 6 months ago.
Active 3 years, 8 months ago. Viewed 39k times. Improve this question. Add a comment. Active Oldest Votes. Improve this answer. If you're looking for hand-holding code samples, this is not the book for you. But if you're looking for a high level tour of all the components that make up a modern game engine and how they fit together, this is absolutely a stellar book.
The writing style is very professional it was written as a textbook but accessible to anyone with a basic knowledge of Computer Science principles. Added to my list of books to buy. The only problem I had with it which the author recognized was the very sparse details on audio. The two big things that I noticed that were missing were audio and networking, which are both mentioned only in passing. But the author was honest about the fact that he had to give those the shaft for various reasons.
Perhaps in the second edition?
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